The story boards were created to visually communicate how our product would be used in the context of hiking. They augmented our user journey map by narrowing the focus on one fragment of the user journey and assisted our team with the lo- fi prototypes by visualizing how users can interact with the digital map and what features should be included in the prototype. We individually designed each of the storyboards with a user pain point and a pathway to address the needs of the user. These were mainly focused on getting the scenario and general approach correctly and had not delved too deep into the specific solution features. These solution ideas in our storyboard developed into more specifically constructed features in our low-fidelity prototype.
The story boards were created to visually communicate how our product would be used in the context of hiking. They augmented our user journey map by narrowing the focus on one fragment of the user journey and assisted our team with the lo- fi prototypes by visualizing how users can interact with the digital map and what features should be included in the prototype. We individually designed each of the storyboards with a user pain point and a pathway to address the needs of the user. These were mainly focused on getting the scenario and general approach correctly and had not delved too deep into the specific solution features. These solution ideas in our storyboard developed into more specifically constructed features in our low-fidelity prototype.
The story boards were created to visually communicate how our product would be used in the context of hiking. They augmented our user journey map by narrowing the focus on one fragment of the user journey and assisted our team with the lo- fi prototypes by visualizing how users can interact with the digital map and what features should be included in the prototype. We individually designed each of the storyboards with a user pain point and a pathway to address the needs of the user. These were mainly focused on getting the scenario and general approach correctly and had not delved too deep into the specific solution features. These solution ideas in our storyboard developed into more specifically constructed features in our low-fidelity prototype.
The story boards were created to visually communicate how our product would be used in the context of hiking. They augmented our user journey map by narrowing the focus on one fragment of the user journey and assisted our team with the lo- fi prototypes by visualizing how users can interact with the digital map and what features should be included in the prototype. We individually designed each of the storyboards with a user pain point and a pathway to address the needs of the user. These were mainly focused on getting the scenario and general approach correctly and had not delved too deep into the specific solution features. These solution ideas in our storyboard developed into more specifically constructed features in our low-fidelity prototype.
The story boards were created to visually communicate how our product would be used in the context of hiking. They augmented our user journey map by narrowing the focus on one fragment of the user journey and assisted our team with the lo- fi prototypes by visualizing how users can interact with the digital map and what features should be included in the prototype. We individually designed each of the storyboards with a user pain point and a pathway to address the needs of the user. These were mainly focused on getting the scenario and general approach correctly and had not delved too deep into the specific solution features. These solution ideas in our storyboard developed into more specifically constructed features in our low-fidelity prototype.
The story boards were created to visually communicate how our product would be used in the context of hiking. They augmented our user journey map by narrowing the focus on one fragment of the user journey and assisted our team with the lo- fi prototypes by visualizing how users can interact with the digital map and what features should be included in the prototype. We individually designed each of the storyboards with a user pain point and a pathway to address the needs of the user. These were mainly focused on getting the scenario and general approach correctly and had not delved too deep into the specific solution features. These solution ideas in our storyboard developed into more specifically constructed features in our low-fidelity prototype.
Hi-Fidelity Prototype
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Creating hi-fidelity mockups was the final stage in our design process for this project. The hi-fidelity mockups encompassed all the work we had put in throughout the project in order to design refined wireframes that captured our product experience. We incorporated feedback and critique we had received from professors and peers about the visual design, organization, and features in order to develop a polished and refined prototype. We removed placeholders for text and images, and significantly improved the format of the screens that were present in the wireframes and low fidelity prototype, especially done so by accomplishing a grid and color scheme.These details and format were not present in any of our previous wireframes or designs, so this mockup truly captures our final design.
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How our Product Works: Digital SmartMap
The product we designed is a SmartMap that would be a compact, foldable, digital screen that will guide hikers throughout the hiking process. Below we have an image of what the product would look like in use.